Team
Team is a data type used to reference teams that exist in Port.
Common team usageโ
The team property type can be used to reference any team that exists in Port, for example:
- The service owning team;
- The current on-call;
- The lead maintainers;
- etc.
In this live demo example, we can see the Team
team property. ๐ฌ
API definitionโ
Limit fieldโ
When creating a blueprint property of type Team in the UI, use the limit field to define how many values users can select for that property.
In the property creation form, the limit field dropdown provides two options:
- 1 value: Only one value can be selected.
- List of values: Multiple values can be selected.
Selecting the list of values option will set the property's type
to array
in the JSON definition.
The limit field setting, whether it's 1 value or a list of values, is permanent and cannot be changed after the property is created. If you create a property with a single value limit, you wonโt be able to change it later to allow multiple values.
To change the limit configuration after creation, you have two options:
- Create a new property with the limit field set to a list of values.
- Use the migrate blueprint data feature.
- Basic
- Array
{
"myTeamProp": {
"title": "My team",
"icon": "My icon",
"description": "My team property",
"type": "string",
"format": "team",
"default": "my-team"
}
}
{
"myTeamArray": {
"title": "My team array",
"icon": "My icon",
"description": "My team array",
"type": "array",
"items": {
"type": "string",
"format": "team"
}
}
}
Check out Port's API reference to learn more.
Terraform definitionโ
- Basic
- Array
resource "port_blueprint" "myBlueprint" {
# ...blueprint properties
properties = {
string_props = {
myTeamProp = {
title = "My team"
required = false
format = "team"
}
}
}
}
resource "port_blueprint" "myBlueprint" {
# ...blueprint properties
properties = {
array_props = {
myTeamArray = {
title = "My team array"
required = false
type = "array"
string_items = {
format = "user"
}
}
}
}
}
Pulumi definitionโ
- Python
- TypeScript
- JavaScript
- GO
"""A Python Pulumi program"""
import pulumi
from port_pulumi import Blueprint,BlueprintPropertiesArgs,BlueprintPropertiesStringPropsArgs
blueprint = Blueprint(
"myBlueprint",
identifier="myBlueprint",
title="My Blueprint",
properties=BlueprintPropertiesArgs(
string_props={
"myTeamProp": BlueprintPropertiesStringPropsArgs(
title="My team",
required=False,
format="team",
)
}
),
relations={}
)
import * as pulumi from "@pulumi/pulumi";
import * as port from "@port-labs/port";
export const blueprint = new port.Blueprint("myBlueprint", {
identifier: "myBlueprint",
title: "My Blueprint",
properties: {
stringProps: {
myTeamProp: {
title: "My team",
required: false,
format: "team",
},
},
},
});
"use strict";
const pulumi = require("@pulumi/pulumi");
const port = require("@port-labs/port");
const entity = new port.Blueprint("myBlueprint", {
title: "My Blueprint",
identifier: "myBlueprint",
properties: {
stringProps: {
myTeamProp: {
title: "My team",
required: false,
format: "team",
},
},
},
relations: {},
});
exports.title = entity.title;
package main
import (
"github.com/port-labs/pulumi-port/sdk/v2/go/port"
"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
)
func main() {
pulumi.Run(func(ctx *pulumi.Context) error {
blueprint, err := port.NewBlueprint(ctx, "myBlueprint", &port.BlueprintArgs{
Identifier: pulumi.String("myBlueprint"),
Title: pulumi.String("My Blueprint"),
Properties: port.BlueprintPropertiesArgs{
StringProps: port.BlueprintPropertiesStringPropsMap{
"myTeamProp": &port.BlueprintPropertyArgs{
Title: pulumi.String("My team"),
Required: pulumi.Bool(false),
Format: pulumi.String("team"),
},
},
},
})
ctx.Export("blueprint", blueprint.Title)
if err != nil {
return err
}
return nil
})
}